Collaborative Design Practice - Task 3
Week 6 - Week 9
Tan Pei Yun / 0345386
Collaborative Design /Bachelor of Design in Creative Media
Instructions
Timeline
Process
Week 6 - 28/05/2023
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This week, we have primarily focused on preparing for the submission and presentation. Jia Hui has been instrumental in helping us compile and organize the content for our project documentation, ensuring it is comprehensive and cohesive.
In addition to preparing the content, we have been rehearsing as a team to stay within the 15-minute time limit. With the extensive content to cover for the application parts, we aim to ensure that each segment of our presentation flows smoothly and effectively.
| Week 6 - Meeting Night to start our high-fidelity |
Week 7 - 04/06/2023
| Task List To-Do for Carmeme , me , Jaki |
We were curious about how other designers split tasks, but Jacq helped us plan our work. I took on the role of icon manager and worked on Onboarding, Login, Signup, QuantoMall, Gamification, and QuantoPay for both homeowners and contractors
Onboarding - Log In
Referral Code - First Draft |
User Sign Up - Second Draft |
Referral Code - Second Draft
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| Sketchfab for searching products |
| Photoshop products |
Therefore, we decided to create 3D product models. Currently, I am working on this by taking screenshots of products from Sketchfab and then moving them into Photoshop to add effects, making them look like professional studio photos.
| Adjust Lighting in Nomad |
| Nomad for making the chair turnable |
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| Error #1 - Metalic chair effect |
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| Final Chair , adjusted lighting |
QuantoMall - Homeowner
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Category
| Category Services Icons |
For icons, we had to make a few decisions. Initially, the idea was to produce 3D icons, but that turned out to be quite overwhelming, so we had to look for another plan. We then moved to 2.5D icons. While the colors were nice, they felt like they were losing some identity. We were inspired by the Agoda app which uses realistic stock images. I also find that Houzz Website which as been using realistic image to categorise their product which also helps a lot more easier to understand. Finding this approach interesting, I came up with a few different options and shared them with the team during our meeting.
| Example of Category from Agoda App |
3D, Vector , Realistic version of Category
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Gamification
| Gamification Ideas |
My mind has been buzzing with gamification ideas from day one, for some reason. One idea that resonated well was integrating a mascot into our games. Clients particularly liked the idea of incorporating a check-in feature to earn rewards.
| Final draft for gamification |
The game idea revolves around a 3-tile puzzle game where users match three identical patterns to clear puzzles and earn rewards, inspired by a popular China game which was a trend back then. Additionally, users can participate in daily check-ins to receive rewards. And Finally can "close-order" for gamification page YAYY
| Research on others app about their filters |
| QuantoCube Filter & Sort |
Week 8 - 01/06/2023
Profile & Settings
| Low-fi & High-fi Profile & Settings |
| Sticky Note from Jacq |
| QuantoCube Profile & Settings |
| Accessibility - Appearance for mode |
Since we are doing the dark mode and light mode, I added the features that able to switch the mode , I look through apple setting to see how it looks like and get inspiration from them.
Week 9 - 18/06/2023
D-Day !
| High-Fi Figma workspace getting messier |
This week is definitely going crazyyy, the ui/ux team sleeping hours is getting lesser and lesser, and the presentation is onyl left for a few days yet the stuff is seems not even 50% done , kinda panic and anxiety. Jacq told me the same thing as well , felt so insecure this time working this QuantoCube and she do tend to think alot which makes her more stresful even sleep also have to think about the app flow.
Project document
I just do not know where can I find another most rajin and most responsible human , as Jacq was really put all her effort to this module and had arrange all the flows nicely including the descriptions.
Feedback
- The slides flow well, making the presentation easy to follow.
- Add graphical elements to enhance the visual appeal of the key visual
- Present the app first as it is the most important outcome.
- The user flow is detailed and well-thought-out. The community page is a great addition.
- The microsite is well-structured, and the user testimonials add credibility
Reflection
I always remember that Jacqueline, our leader, constantly reminded us that the key aspect of this module is to "collaborate." We needed to share issues and feedback consistently, participate more, and support each other. Although we called ourselves the "MBTI-CE" introvert team, we did our best to break out of our shells, work for the best outcome, and contribute to the team. This project had always make me download more and more app untill my storage is getting full and have to delete other app for more space :,) but i do believe the satisfaction to delete all of them once we completed this module. Additionally, I must thank every group member for their efforts. Special thanks to Jacq, especially for those sleepless nights, and had to come up with a plan B and burn LOTS of midnight oil. While I won't miss those stressful nights, T.T we definitely could have enjoyed more time together beyond just working on assignments.
| So many apps just for QuantoCube wowzers |
One part that also makes me feel good and bad at the same time is where during the consult with the client where Jacq and Carmen joined, The client mentioned they didn't need QuantoMall and Gamification features. While I understand their perspective as a startup, focusing on essential features first, Jacq saw it as part of my effort and contribution. She suggested we could include these features as "coming soon" to balance both the client's needs and our own portfolio development.
I also want to thank my family, especially my mom and brother. They helped me manage my anxiety, which I didn't fully realize I had until recently. They would take me out for talks when I felt overwhelmed, which helped me feel better instead of staying in my room and not eating. Sometimes, which i feel bad to my group members , which I realised I am not that "rajin" as my previous module which I feel really bad T.T , time management is also a part of it , which is hope one day is not just 24 hours.
Doing this application task which also felt like "where is the ending ?" "there's no such thing as ending" It just more refinement and keep changing this and that, to keep it consistency which is also the headache part where constantly have to look for the same and same and same direction.
| Love my supportive mom and brother <3 |
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