Experiential Design - AR Zoo Application (Prototype & Final)
Week 1-Week 14
Tan Pei Yun / 0345386
Experiential Design/Bachelor of Design in Creative Media
AR Zoo Application (Prototype & Final)
Progress
Data Collection - Zoo Info |
6 focused animals |
Zoo Negera Map & my own redesign version map |
Update : Things might be hard to work with image target in unity where the original zoo negara map can be hard to detect due to that toooo many small elements of animals and others icons that might be effect the outcome of the AR Zoo, therefore I decided to design my own map with only using specific chosen animals and it works inside Unity.
At first my imagination is maybe I can take the animal photo in perfectly but NO, animals in there are often "sleepy" and hiding inside their habitat probably is problem weather is way to hot, therefore I can't take any nice details animals photo with 360 cam. Sample of 360 photos that I take, please don't laugh at me , I feel like I am taking scenery more than animals :,) maybe I can change the topic to AR Scenery App (Just kidding).
Comparison or "Can you find the giraffe?" |
Super Extra** Short Vlog to Zoo
Decided to cut them into short short vlog where able to help my to document it as a progress / data collection and also keep it as a memory.
Miro-board
MiroBoard - Animal Info |
Final Chosen Animals
1.Panda
2.Camel
3.Flamingo
4.Giraffe
5.Tapir
6. Tiger
After I finalise from the 360 photos and checked which animals are more "potential" that can be included into the app, therefore I use Miroboard for pasting done all animals info that are more into their physical characteristic, habitat, diet and also include some fun facts that can be added inside the application.
Inspiration
Inspiration AR app ideas
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Moreover, I been looking and download few different applications where I able to get some ideas about the AR app, some features gave me ideas where it could be added inside my own app too. I find it interesting where kids able to get interact with the AR Animals (that able to move around) and able to have the "sound" effect button to enhance the experience with the app.
Vuforia - Image target
Vuforia - Image Target
After done re-designing the zoo map, and I began to put the individual animals to set it as image target. Some animal get it a low rating by however , glad that is won't affect the result when scan and detect it
Vuforia - Zoo Map |
Although I couldn't get it the original Zoo Map from Zoo Negara , but still find it it was interesting to do Zoo Map by my own and from 0% to 100% print it out to able to see the outcome, and it turns out great , thankfully.
Sample of result when scan and detect the Map
Happiest thing is that, when able to detect and animal able to pop-up from the phone screen, everything is worth it now ;)
Figma
Figma Design Progress |
As you can see there are 2 different style , the upper side is the rough mock-up ideas to propose during the proposal slides, while below is the refine version that will be used in the Unity. I had to think again about my AR Zoo concept, making sure it's appealing to all kinds of users, especially kids. Choosing the right icons, animals, illustrations, and colors took some time as I wanted it to match everyone's taste. During the design stage, I sometimes got lost in deciding the app style, but I'm determined to achieve a look that suits all types of users.
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Prototype
-image target > icon
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Mini 3D location on the map |
Animator and Animation in Unity |
360 View & Materials |
360 view requires to add a script where able to scroll and view the images, starting by need to add the 360 photos and changed it cube shape. Moving on need to make it as materials and add a 3D sphere into the scene.
Link :https://github.com/safeee/VRtour/blob/master/VRCamera.cs
Cube & Materials |
I learn and followed from this tutorial and it works perfectly, however some minor flaws is that it won't turn out really HD and clear for the 360 photos, but at least is working.
Sound Effect
I try my best find some suitable and free resource music where allows me to download in MP3 , this steps was quite okay to do and need to apply a script inside the sound effect button. Everything was quite "smoothly" so far no problem (yayy)
Scripting
Super Useful Switching Scene Tutorial |
This is the only tutorials that I find it able to understand , simple and straightforward, where using button and switching the scenes. I want to keep it inside my blog just incase I need it again. :,)
Scripting and I'm DONE ! |
Last but not least is where joining every scene and button, where I can started to feel Unity file is getting larger and slower, started to get worried will it able to work or not, but is already 4am time to sleep , anyways I had finished all the scene , YAY !
Prototype and Video Walkthrough |
This is where I submitted for the prototype and video walkthrough about the AR Zoo current progress, and go through about the asset building , what I have done and not done.
Build & Run - IOS
Error Banyak Banyak
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Life is tough when you so excited to build and test for app but show ERROR in X-code and have to fix it before sleep during 4 a.m. Luckily there's my friend who willing to help and fix the error with me. Lastly, it was the problem about bitcode... but still is a yayy at least we fixed it.
After everything was done and solve, yay able to open the app and guess what ? no access camera ?? ALAMAK how ?! and I was very lost and feel like is never going to stop and thank god , I ask Siew Weng in the early "morning" for helping me out and it was the problem where I did not put the "AR Camera" in the player setting and also did not put licence key omg, careless mistake :<
AR Camera in Player Settings |
Anyways is solve now and is time to record the video walk through and presentation !!
Final AR Zoo Application
Final Unity AR Zoo - made by Pei Yun :,) |
Final Unity AR Zoo - Video Presentation |
Final Unity AR Zoo - Zoo Element (Zoo Map) |
Final Unity AR Zoo - Zoo Element (Zoo Animal Shadow)
Reflection
Before even started this project, it makes really stress and worried where I tend to want to "escape" myself and feel like not wanted to do this unity task, question in my mind, will I able to make it with my own old 2018 128GB macbook pro ? well the answer is NO :,) Therefore in using this "Please god, I need to do well in unity , I need to DONE my AR ZOO !" so ya I bought a new macbook 1tb hehe , anyways at least I am no worried and less panic in doing Unity project , I do not blame anyone but myself , Honestly, I don't know I feel that taking this module in this semester make me feel "unsure" or "unsecure" , it feels like I did not really pay attention and focus onto this module, therefore that's why snowball is chasing me like hell. I do regret a little that taking this module in this semester , which was really hard and feel like quitting anytime soon. Life as a design student is to keep solving problem , whatever we met in this project all we gotta do is to solve it and solve. I guess thats also where we able to train ourself more Life is just so tough in this sem :,) But I glad that manage to do it all by myself and with the help of my friends and course mates, time to rest !
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