Illustration Visual Narrative Task 1 - Exercise 1 - Vormator Challange


1/04/2022 - 29/04/2022 
Week 1-Week 5
Tan Pei Yun / 0345386
Illustration And Visual Narrative /
Bachelor of Design in Creative Media
Task 1- Exercise 1 : Vormator Challenge     


WEEK 1/PRATICAL
BEZIER GAME


Fig 1. Bezier Game Results, Week 1 (01/04/2022)

During the first week of practical class, we were playing a game of bezier curves. This game is designed to help us master the pen tool and will be useful when we are using Illustrator. It creates anchor points and draws a curve around the provided shape. To be honest, it was very difficult for me because I was a bit slow to learn, everything was new to me, and I wasn't used to their hidden features like the "shift" and "alternate" keys. But after few trials, as the final result, I was able to get the best with 17 nodes :D



WEEK 2/LECTURE 2
CHARACTER DESIGN BASICS 

During week 2 lecture, Ms Anis showed us an informative lecture video about character design basics helpful where we have to create our own character  as well as our first task Vormator challenges. Few things that I take note are , CONSIDER !! always remember when create a good character is to make it more iconic, simplicity and unique
  • Iconic - (think silhouettes)
  • Simplicity - (think purpose)
  • Unique - (think memorable)


PRINCIPLES OF CHARACTER DESIGN


Fig 2. Principle of Character Design, Week 2 (08/04/2022)

Shapes, Colours , Emphasis , Contrast , Harmony , Expressive Poses

Shape
Begin with the shape (shapes design a characters silhouette)Always start with sketches (combine the shape together) Add some weight to their personality (use your character's persona as the basis of the shapes for your design)

Colour
Establish the basic roles of the characters .Colours can play and important role in determining and separate the basics characteristics .Different colours give impressions of different emotions 

Emphasis + Contrast
Exaggerate to memorate , a good character exaggerates on the emphasis and contrasting visual elements to make the design stand out by using colours / different shapes

Harmony
Every elements in your design should compliment together , think visual hierarchy and it will show how it reflects with the narrative of the characters 

Expressions & Poses
Expressive emotive characters that will win the audience , the behaviours, quirks, personalities make it easier to appeal to your viewers


WEEK 2/PRACTICAL
ADOBE ILLUSTATOR INTRODUCTION


Fig 3. Trace Shape for Vormator (Progress), Week 2 (08/04/2022)




Fig 3.1 Final Traced Outcome for Vormator ,Week 2 (08/04/2022)

Mr. Hafiz guided us step by step using Adobe Illustrator and tracing shapes in Vormator, he taught us some of the main tools, namely Selection Tool, Direct Selection Tool, Pen Tool and Healing Tool. Using these tools was easier than I thought, fun and challenging at the same time.  


PRATICAL
VISUAL STUDY REPORT 

Fig 4. Lecture report 1 , Week 2 (08/04/2022)


[  BIG HERO 6   ]
Baymax Character ( Walt Disney Studios Motion Pictures, 2014)


Fig 4.2 Scene from Big Hero Six , Week 2 (08/04/2022)


"Hello , I am Baymax, your personal healthcare companion." Baymax is the deuteragonist of the Big Hero 6 franchise. He is a healthcare robot built by Tadashi Hamada and a member of the superhero team from Big Hero 6. The shape design of Baymax is like in a big round oval shape, and his head is relatively in a simple looking that consisting with only two eyes,  the overall appearance in Baymax is designed to be soft like a big marshmallow / balloon with a cute looking, harmless , approachable and non threatening so he can assist his patients without harming them. On the other hand, he do appears with a battle suit covered in inflatable vinyl material , making his outward appearance like a strong , sturdy and inflexible



Fig 4.3 Baymax Character, Week 2 (08/04/2022)

Baymax personality is calm even when in dangerous situations that it really matches with his character that is in all white. White colour usually represent bright, purity or innocence. It is unlike others types of robot and is like a robot that had never seen-on before he was released. As Baymax is a healthcare robot, he is highly intelligent in the world of medics and technology, but on the other hand, lacked understanding of human concepts such as emotion, figure of speech and other aspects, causing him to understand everything in a literal sense. But, Baymax continues to learn and understand these aspects and begins to pick up human characteristics and emotions due to his interactions, eventually gaining a personality of his very own outside of his original programming from the healthcare chip which Tadashi developed. 


WEEK 3/LECTURE 3
CHIAROSCURO (Clear Tonal Contrast)

In the third week of lecture, Ms. Anis introduced us about Chiaroscuro, which means "light-dark" (light & shades). It is an artistic technique that uses light and shade to create three-dimensional volume and illustrations on a flat surface. The purpose of this technique is to add drama to a scene by exaggerating the importance of the subject through the use of color or light contrast. There is evidence of the use of chiaroscuro effects by ancient Greek and Roman artists, a technique few famous artists used in their work, such as Leonardo da Vinci and Caravaggio.


Fig 5. Used of Chiaroscuro in visual narrative , Week 3 (15/04/2022)

Not only using Chiaroscuro technique in art painting , Chiaroscuro is used in visual narrative to : 
  • Increase Dramatic Tension - Giving thrilling emotive depth on the look and feel in the scene 
  • Creative Sensational Effect - Helps elevate fantastical viewpoint to emphasis on the narrative
  • Attract Attention - Establish visual hierarchy the main point of the scene
  • Make Tasteful Composition - Play on negative and positive space to create attractive scenes 


WEEK 3 PRACTICAL
VISUAL STUDY REPORT- CHIARASCURO

Fig 6. Lecture Report for Week 3 (15/04/2022)


Kingdom 킹덤 (2019)
TV Series / Korean Drama  

Fig 6.1 Cinematography shots 1 from Kingdom

Fig 6.2 Cinematography shots 2 from Kingdom


Fig 6.3  The last fight scene from Kingdom (episode 06 season 02)




"More Blood Will Spill" 

Kingdom
Genre: Historical ; Political drama ; Horror Thriller
Director by Kim Seong-hun & Park In-je
AStory Production


Kingdom is about a historical zombie Korean drama series and I had watched Kingdom for 3 times , honestly, it's really tough to pick one scene while searching and analyse back about this historical drama. Truly appreciate every single detailed of every scene. Kingdom is a wonderfully shot and scripted take on the zombie genre. Shots cleverly linger on certain scenes to draw out the impressive sets, while adeptly tracking the action during sword fights or zombie attacks. The scenery is also breathtaking, from the beautiful royal-palace to the vast plains of Korea, while the realistic hovels of civilians add a visceral feel of poverty that contrasts from the glamor of the palace. It deliver visual richness befitting of the Joseon era. History buffs, expect to feast intricately designed traditional garments and lush landscapes reminiscent of medieval Korea.

One of the scene I pick out will be the last episode of season 2 , "the last fight". Ju Ji-hoon plays the crown prince who must save his people from zombies that is plague spreads around. In this scene, it interplay of light and shadow which show the example of Chiaroscuro, it direct the eye of Ji-hoon which creating a more dramatic look in keeping with its theme of horror and blood.  The lightning with emphasis emotion of Ji-Hoon that you can observe about his insecurity and worried. His face can portray a bright /bravery side, but at the same time with the lightning carries a sense of pain and sorrow, which reflects the inner state of his character. 



WEEK 4 LECTURE
COMPOSITION / VISUAL SHOTS
Fig 7. Basic Composition Visual Rules , Week 4 (22/04/2022)

Visual Narrative - The composition should complement the subject focus and reflect the narrative. Think of the look and feel of the scene. Get their emotions on the same page.
Visual Flow - Determines the path of a viewer's eye through visual flow
Visual Balance - The exact path a viewer's eye is going to take , nudge things one way to another
Visual Hierarchy - Visualize and focus the subject matters 


WEEK 4 PRACTICAL
VISUAL STUDY REPORT

Fig 8. Lecture Report for Week 4 (22/04/2022)


Fig 8.1 Different Types of Shots
Week 4 (22/04/2022)

 1. ESTABLISHING




10/04/2018
in Osaka, Japan
Shot on Huawei

2.BIRD'S EYEVIEW





10/04/2018 & 11/04/2018
in Osaka, Japan
Shot on Huawei

3.FRAME WITHIN A FRAME




09/04/2018
in Osaka, Japan
Shot on HuaWei


4.MEDIUM SHOTS




30/03/2021
in Cyberjaya, Malaysia
Shot on Iphone 12 ProMax


5.CLOSE-UP



13/04/2018
in Kyoto, Japan
Shot on HuaWei


6.WORM'S EYEVIEW




15/01/2020
in Cyberjaya, Malaysia
Shot on Iphone 12 ProMax

WEEK 4 PRACTICAL
CHIARASCURO

1. TRACING

Fig 9.0 Tracing the pear

Fig 9.1 Outline of the pear


2. COLOURING 

Fig 9.2 Progress in Colouring 


FINAL OUTCOME
Fig 9.3 Final Outcome in JPG

Fig 9.4 Final Outcome in JPG



WEEK 5 LECTURE
FOREGROUND/ MIDDLE GROUND / BACKGROUND

Fig 10. Foreground / Middle-ground / Background , Week 5 (29/04/2022)

Foreground -
Objects that are nearest to the viewer
Middle-ground - Objects in between foreground and background
Background - Objects that are the furthest away from the viewer


WEEK 5 PRACTICAL
VISUAL STUDY REPORT
Fig 11. Lecture Report for Week 5 (29/04/2022)


My Neighbour Totoro's となりのトトロ (1988)
Fantasy/ Family



My Neighbour Totoro's
Genre: Anime / Fantasy / Children's film
Director by Hayao Miyazaki
Studio Ghinli Production

The child-friendly Ghibli film, My Neighbor Totoro's visuals are some of the studio's most iconic. This is the film that some of the most famous Studio Ghibli symbols come from. My favourite remarkable scene is where Totoro give Satsuki and Mei a bamboo leaf filled with acorns, and they plant them in their back yard. Something about it has always felt so magical to me I can't help to love it. I get goosebumps every time I watch this seen. Their enjoyment when the next morning when they say "I thought it was a dream!" brings so much joy to my face.


From the scene, it can tell from the colour of the sky background is about at night, from the character we can tell everyone are bright in colour , like Satusuki and Mei are wearing bright colours pajamas and the little totoro are in light blue and white only except Totoro that is in grey,  but at the same time the size of totoro really captures the eyes without losing the attention with its colours.  

The setting of the scene are about natural . As a spirit of the forest, Totoro naturally has a deep connection with nature. Totoro is a mysterious figure who doesn't speak, but roars and uses his large frame to wordlessly express his pleasure at the sensation of rain on his furry body. He enjoys the sensation so much that he jumps to cause even more raindrops to fall down. In the scene, the rain serves as a symbolic backdrop to clarify Totoro's true nature. Although he accepts Satsuki's gift of the umbrella, he doesn't actually need it, he receives it out of friendship. In return, he gifts her a packet of nuts and seeds, which can also offer shelter from the rain—that is, once the seeds grow to become trees. What a perfect gift from a spirit of the forest! And it emphasizes just how important nature is in the world of My Neighbor Totoro.




INSTRUCTIONS 

 


TASK 1 - EXERCISE 2 
VORMATOR CHALLENGE
  • Create a unique character by using a limited set of shapes. 
  • This character will then be assembled into a trading card game of their own creation



IDEA EXPLORATION


Fig 12.  Idea and Reference , Week 3 (12/04/2022)

          

While gathering a few different references and resources to get character design ideas, I found my favourite character to be a very bubbly, friendly and approachable character. From the movie, one of my favourite characters from The Secret Life of Pets 2 is Duke who is a large mutt and the main character of the movie. Duke appearance is furry in large, small eyes with long hair, and big round nose grab my attention in every scene of the film. Duke's smile finally reminded me of a quokka. On the other hand, when it comes to shape of the character , I really like Baymax, the simple straight oval shape, Baymax overall shape is designed to be as soft as a big marshmallow/balloon, looking cute and harmless and approachable.



SKETCHES

Fig 13.0 Sketch Idea , Week 3 (12/04/2022)


While during sketching stage, I try to think the character while using a limited shapes in Vormator, I try to explore around with combining the shapes for example 2 droplet shape combining together to form a heart shape which is really interesting to experiment with. I recognised mostly shape that I used are the bar, badge , zerk and drop. 


DIGITIZATION 

Fig 13.1 Character Design Progress
Week 3 (12/04/2022)

Fig 13.2 First attempt - Preview & Outline
Fig 13.3 First attempt - Silhouette
Week 3 (12/04/2022)

 
The first attempt allows me to experiment with the shapes and also familiar with the tools in Illustrator. My idea was to create a character which is cute but little chubby , unfortunately it did not turn out as my expectation for the first attempt with the silhouette and character, the size and proportion for the character seems like not in balance . But the character turn out look more like a pair of cute couple quokka after adding the colour.

Fig 13.4 Second attempt (improvement) - Preview & Outline
Week 3 (14/04/2022)


Fig 13.5 Second attempt (improvement) - Preview & Outline
Week 3 (14/04/2022)

Fig 13.6 Second attempt - Silhouette
Week 3 (14/04/2022)


I decided to try for the second time by changing the head into smaller size and also adding the tail to emphasis/personality. In the end, it turns a lot better and the overall silhouette turns like roly-poly and buff character just like a quokka but in a giant version. It has small ear , big round tail, tiny leg , and big body. 


COLOURING / DETAILS

Fig 13.7 Colour Progress
Week 4 (22/04/2022)

The character are start from black and white. I choose to mix and match with a set of colour palette and adding some details to the character. It was kinda struggle choosing the colour , I try to search some colour palette from Pinterest for some ideas.


Fig 14. Colour Palette #1
Week 4 (22/04/2022)

Fig 14.1 Colour Palette #2
Week 4 (22/04/2022)

I love the colour in nude and earthy tone. The warm that undertones induce comfort and warmth which can feel calm and visually pleasing and I decided to try experiment and imply to my own character with the colour palette I had chosen.


Fig 14.2 Character Colour 
Week 4 (22/04/2022)

Fig 14.3 The Colour Palette 
Week 4 (22/04/2022)

Fig 14.4 Adding gradient to the hair and ear
Week 4 (22/04/2022)

Fig 14.5 Gradients at the tails 
Week 4 (22/04/2022)


To make it more appealing and stand outs for the character , I added some gradients at its hair, nose and tails. There's also slightly changes where I add duplicate the shapes and using the pathfinder tools to divide them at the ear , hand and tail area.


FINAL OUTCOME


Fig 15. Final Vormator Character in JPG


Fig 15.1 Final Vormator Character in JPG

Fig 15.2 Final Vormator Character ( Silhouette and Colour) in JPG

 
  Fig 15.3 Final Vormator Character in PDF




TASK 1- EXERCISE 2 
VECTOR ILLUSTRATION
Create the game card for the character. The game card layout design, you can create your own design or trace any existing template for the card.

  • Design the front of the card (including the character's info)
  • Exercise layout arrangement for the visual elements of the illustration
  • Choose to create own card layout or trace an existing template for the character
  • Think of arrangement, choice of text and icons thats best fit the story of the character
  • Decide on the colour scheme with a mood board and colour palette selection


VISUAL RESEARCH

Fig 16.  Pokemon card and card anatomy 
Week 5 (29/04/2022)


 I was a little bit confused when I started this task 1 exercise 2 as a person like me who doesn't know much about game,  so I did some research on the cards and found quite amount of info that there are many types of cards nowadays, including trading cards, tarot cards, and even like digital cards in NFTs. The cards I recognized the most are Pokemon trading cards, which are still very popular today. Interestingly, it even includes card anatomy, which will be marked with a lot of text, including character name, picture, information, power (HP/Energy), effect, type, and more. This is something I didn't notice when I was a kid looking at Pokemon cards.


Fig 16.1 Modern Tarot Cards Design

Tarot card was really interesting too. It came with different types of illustration , design and layout in every 56 cards of tarot. They usually came in a rectangular round corner shape card and it can be divided into four suits like wands , swords , pentacles and cups. I been experienced once in tarot before and the tarot was actually giving guidance for the daily decision-making in personal obit like love, money , career , goals and general life path within 3-6 months. 



Fig 16.2 NFT Trading Cards

While with NFT trading cards, they are created on the blockchain , the cards are in virtual and we cannot physically hold them. They're not just for collecting, people trade for profit, and I think they look more than just plain art in .JPEG format, they can came with a 3D effect trading card to give you your own proof of ownership that looks real cool.


SETTINGS

Fig 17. Studio Ghibli Scenery 
Week 5 (29/04/2022)

Fig 17.1 Totoro in Tsukamori Forest , Studio Ghibli film
Week 5 (29/04/2022)

Since my character are about animals which related to about  forest / greenery theme, I was thinking about adding a setting to the playing card. Studio Ghibli scenery are my main inspiration, I enjoyed their magical stories and with their breathtaking animation. The style of their 2D animation is so evocative and detailed, their films are always rooted in a distinct Japanese aesthetic.



IDEA EXPLORATION - NAME


Fig 18. Valour in google search
Week 5 (29/04/2022)

When I think of character names, the word that keeps popping up in my head is brave. I've been looking for more bravery-related words and meanings, and here  it popped up on Valour.  I love the explanation part where it said "great courage in the face of danger , especially in battle"I feel like it fits the character  where I hope it's not afraid of any challenges it faces in life, but still remains a kind heart it naturally has in its personality. In the end , I decided named the character with "Valour".


Fig 18. Different Types of Font
Week 5 (29/04/2022)

There are a variety of good looking typefaces to choose from. I picked 4 of my favourites. The first font seems to be bold and strong, the third and fourth fonts are too thin to be seen, and the font style seems like playful which is not suitable for flat design so in the end I choose the second one that is in neutral way and easy to look at it.


PROGRESS


Fig 19. Brainstorming / Progress 
Week 5 (28/04/2022)

Fig 19.1 Game Card Layout
Week 5 (28/04/2022)



Fig 19.2 Flat design in trees
Week 5 (28/04/2022)

Fig 19.3 Progress in Setting for Play Card
Week 5 (28/04/2022)

Here are the progress where I experimenting with a fews layout for the playing card. I decided to try in flat design, where I learn and followed few tutorials about flat design in trees and landscape from Youtube. I manage to create few different types of flat design trees where I can decorate them into the playing cards



FINAL OUTCOME

Meet the giant quokka ! Valour 

Hey ! ! I'm Valour, a rare giant quokka. I have a teddy bear face in shorts and fluffy brown fur, little round ears and a heart shaped nose, no! I don't have the photogenic smile like other quokkas, different quokkas have different personality ! I'm friendly and warm in character, but take care of your own personal safety as I'm a wild animal and I might get wild and bite nasty things that might carry diseases like salmonella. I am also one of the herbivores and I love to snack on various leaves, stems, grass and bark. Plus, I'm nocturnal, which means I'm most active at night. I'll be looking around for food and interacting with other quokka friends.



Fig 20. Final Play Card Design in JPG

Fig 20.1 Final Play Card Design & Character in JPG



 
Fig 20.2 Final Play Card Design & Character in PDF




REFLECTION

I was satisfied with the outcome, cause as a beginner with 0 experience in using illustrator.  Although my character might be simple and straight-foward but still I feel really satisfied where I can design a character within 5 weeks. Endless of keep trying which really helps to lead to completion. The progress in this 5 weeks including lots of observation , researching and  learning more skills by watching others tutorials from Youtube. I can defiantly feel more familiar with Illustrator , I love how a tremendous amount of satisfaction and sense of accomplishment comes in finishing the task. I believe this is really a good start and looking forward for other task after the raya. 




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